Precisely, so as long as it's a balanced reward, I'm all for it.
I should totally make a perk that acts like this, lol. Anyways, when I have the time I'll dig down into it better. There must be something wrong with my failsafes, because I already have something similar that lowers it into an acceptable range. Somethings off but it's just my poor coding skills at work lol, I'll fix it eventually.
But as to you're suggestions I like the idea, I'm already planning to implement a variety of "fungal infections" of sorts down the road that can give you abilities, so it'll fit right in. A sort of combat inflation spore attack would be interesting, of course it would take a few turns to "charge", causing you to swell in the mean time.
Hello again. I'm sorry to say that I'm still not really taking anything right now, because the game simply has too many core mechanics that haven't been worked out yet. It probably won't be ready for any sort of written submissions until at least a prototype combat system is in, a handful of test npc's and events are added and transformations are worked out.
I'm always open to ideas though or if you ever want to run a scenario by me I'll certainly provide feedback but I just don't want anyone to put in any sort of big effort and then have to wait months to ever see their content show up somewhere. Even then, as I had said before, while I have nothing against flatulence, it's not necessarily my cup of tea and that won't exactly get it on a high priority list, there's simply too much to do at this time. Not turning you down or anything, just letting you know the state of things.
Message too long. Click here
to view the full text.